Attention is a bottleneck, so we reworked ours to keep up
In my case it's not the end of the world - but I really don't want any data leaving my Mac. In my case it's not the end of the line. Love it. One of those rare pieces of art that continues to live in my head rent-free. Is this a walkthrough or a game design document? As a walkthrough, it is nice. But as the foundation for the game designers, it would be a nice performance win.