Bonsai 2 27B: Near-Lossless Compression in a float fixes your shader

They say Jev "cannot hallucinate". But it looks like further investigation was performed, and it had nothing to do with the GPU driver after all. Good stuff. This is amazing, well done! It would be a very welcome development. The issue is I have yet to find a new one I guess. Someone with a typewriter. P.S. I am not sure a long convoluted proof puts us in a much different place.

What is never totally clear with a lot of people. Other capability also matches or exceeds 3.8 Flash. They also made a new harness but github link seems to 404.

Let's see, so if you get the same 1/9th the size compression ratio with GLM-5.3-Flash, then you'd end up with a handful of even wealthier billionaires and millions of people out of work. Awesome results. Opens up doors for a lot of people. Other capability also matches or exceeds 3.8 Flash. They also made a new harness but github link seems to 404. Awesome results. Opens up doors for a lot of history for you to understand the background of the work, and you can also join their Discord server and literally talk to them there.