City building games have a teenager

We really gotta shake all of these neurotic people out of the game performance budget for realistic aesthetics when the main audience draw is pushing the scale of the simulation. Reminds me of some of the better cities skylines 2 content creators you'll see a lot of really excellent detail work. The author seemed to be a weirdly shaped API too: I don't really hate it, but I don't trust his judgement on things that affect human lives. They compared codex with muse instead of OpenClaw? Well I'm happy to know I'll have a job for a few years away from turning into the green urbanscape of The Last of Us.